![]() I’m about to give away a spoiler (although it’s a pretty obvious one) for Immortals: Fenyx Rising, so look away if you don’t want to read it. It makes for a really fun way to carry on your adventures with Fenyx too, even if the tough difficulty and lack of meaningful combat may put off some players. ![]() Immortals: Fenyx Rising – A New God brings with it a continuation of the story and an all-new area for players to explore, with a strong emphasis placed on solving puzzles and completing devilishly difficult platforming challenges. Still, there was certainly room for more Immortals: Fenyx Rising in my life after that, so I was especially happy when the first DLC content for the game launched last month. Me? I did it all… there’s nothing quite as satisfying as hitting that 100% mark in an open-world adventure. Whilst it had plenty of optional content to complete and collectibles to find, doing so wasn’t imperative to your progress in the game. It didn’t feel as bloated as other open-world adventures either. ![]() Sure, it might have borrowed a few ideas along the way (and I’ll NEVER like having to manually find all areas of interest from high points), but it made for a really good time. Whilst some had dismissed it as a Breath of the Wild wannabe, it actually offered a vibrant and enjoyable adventure that brought with it some fantastic puzzle design, a wonderful world to explore, and genuinely deep combat that allowed players to string together all sorts of fascinating abilities. Immortals: Fenyx Rising really impressed me when it released at the back end of last year.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |